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works and projects

Crypt Fall
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Crypt Fall is an endless faller where you play as Skelly, a semi-revived skeleton on a trek to match his spirit color with crypts to gain health, dodge enemies and collect coins! My main responsibilities on this team project were to design and implement UI and create an engaging main menu.

HIDE! now SEEK

Hide! Now seek is based off of the age old rivalry between foxes and hounds. You play as a fox trying to find safety in a grandmother's garden. However, she only allows you passage until after you've found her lost items within the forest.

FIRELIGHT

Firelight is a multiplayer tower defense game where each player has only one shot to try and destroy the other player's land with a cannonball and objects in the environment that react and blow up, creating a domino effect. Whichever player has the most land left, wins!

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Fire light started out as a GMTK's 2019 game jam and turned into full personal project.

ABOUT

ME

I am a recent graduate from Austin Community College's game design program with a focus in Level Design and UI/UX Design and Engineering. 

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